eSuperliga Official Competition Rules

Overview and General Rules

  • 1.1 The eSuperliga is a video game competition conducted using EA SPORTS FIFA 19 Ultimate Team mode (“FIFA 19”) for the PlayStation 4 console.
  • 1.2 The eSuperliga is an EA SPORTS Official League Qualifiers tournament organized and administered by Dreamhack A/S (“League Administrator”).
  • 1.3 These competition rules set out the regulation governing the tournament eSuperliga as established by the League Administrator.
  • 1.4 The League Administrator has the full right to fulfill all sections within the eSuperliga rules and take them in action
  • 1.5 Participants must register at www.futchampions.com to be considered for eligibility for eSuperliga. Participants who meet the eligibility requirements in the Player Eligibility section below (individually a “player”) must also (1) own or have access to FIFA 19 on PlayStation 4; (2) have a valid Gamertag or PSN ID; (3) have agreed to EA’s Privacy and Cookie Policy and User Agreement; (4) have registered their valid EA Account for eligibility by October 31, 2018; and (5) be residents of an applicable jurisdiction as outlined in ES SPORTS FIFA 19 Global Series Official Rules


Registration and Acceptance of Official eSuperliga Rules

  • 2.1 Players must register with their valid EA Account and accept the FIFA 19 Global Series Official Rules at www.futchampions.com to be considered eligible for qualification within the FUT Champions qualifying periods. Deadline is October 31, 2018.
  • 2.2 Players must register and accept the eSuperliga Official Rules by October 17, 2018 12.00 CEST at the latest with the League Administrator. Once a Player has registered, he or she is considered eligible to play until the end of eSuperliga Playoffs.
  • 2.3 All registered players must be published by November 5, 12.00 CEST at the latest.
  • 2.4 Players must provide the League Administrator with their EA Account login information. If password changes are made, players must send the new password to the League Administrator 24 hours before a match. The League Administrator guarantees that players’ accounts will only be logged in to one team personal PlayStation and that the PlayStations are only connected to power and internet on match days.
  • 2.5 When registering for eSuperliga Players give permission that the League Administrator can change their FUT Club Name directly with EA SPORTS. The change will be effective from one week before eSuperliga starts. The FUT Club Name must be kept until after the Playoffs on December 18, 2018.

III. Age Requirement

  • 3.1 To take part in any stage of the eSuperliga players must be at least 16 years old by the date of eSuperliga, which is November 5, 2018. Players must be at least the minimum age needed (not underage) to have a full EA account in their given territory in order to be eligible for the eSuperliga.
  • 3.2 All players under the age of 18 who attend the eSuperliga must have a player’s parent’s, legal guardian’s or parents’/guardians’ (as required by law) written approval that they consent to the rules on the player’s behalf.

Citizen and Residency Requirements

  • 4.1 At least one professional player on every team must be a national citizen of Denmark for the team to compete in eSuperliga.
  • 4.2 All players must have residency in Denmark to play in eSuperliga. Players with residency outside of Denmark may register to play in eSuperliga, but they may not play before having their residency in Denmark.
  • 4.3 Participants may be required to provide proof of residency to determine their eligibility in the eSuperliga by providing two forms of identification or proof of residency such as:
    • Government-Issued Documentation: Identification such as a passport, driver’s license, identification card or work visa with a name and address.
    • Utility Bill: Recent invoice from a utility (energy, telephone, or cable) company with a name and address.

The list of eligible countries can be found in FIFA 19 Global Series Official Rules in Appendix B: Countries.

  • 4.4 Players may only represent one league club at a time. A league club is a club playing in the highest or second highest division in any country. In Denmark the two highest leagues are the Superliga and 1st Division.

League Format

  • 5.1 The eSuperliga consists of 16 teams.
  • 5.2 To participate in eSuperliga, teams must contract a minimum of two professional players and a coach for the duration of the eSuperliga. A coach may be a playing coach.
  • 5.3 All teams may register a maximum of five players for eSuperliga. If a coach is registered as a playing coach, he or she represents one of the maximum five players.
  • 5.4 Each club must nominate two players as ‘main players’. Those two players will be eligible to earn Pro Points in the Playoffs.
  • 5.5 Before the tournament starts, all players must befriend all opponents in the league on PSN. Not until after December 17, 2018 can players remove other players on their friend list. A complete list of all players that must be befriended will be given by the League Administrator on October 24, 2018.
  • 5.6 The eSuperliga tournament is made up of a Regular Season and Playoffs
    Regular Season is Round Robin format (all-play-all), meaning that each team meets all other teams in turn over the regular season. The Regular Season consists of 15 rounds.
  • 5.7 In case of an uneven number of participating teams in eSuperliga, each team will have a bye round during the Regular Season.
  • 5.8 The Top 8 teams from the Regular Season qualify for the Playoffs.
  • 5.9 The teams’ head-to-head placement in the Regular Season is decided by the amount of points. If two or more teams have the same amount of points, the team with the best goal difference is placed first.

If two or more teams have the same amount of points and the same goal different, the team with most scored goals will be placed first.

If two or more teams have the same amount of points, the same goal difference and the same amount of scored goals, the placement will be decided by their head-to-head game in the following order:

  • Amount of points
  • Goal difference
  • Amount of goals scored
  • Amount of away goals scored

If two or more team are still equal, the placement will be decided by a draw. 4


  • 5.10 Playoffs is a single-elimination tournament and consists of Quarterfinals, Semifinals and a Grand Final.

Rounds in Regular Season are scheduled as follow:

Week 45:

  • Monday, November 5: Round 1
  • Tuesday, November 6: Round 2

Week 46:

  • Monday, November 12: Round 3
  • Tuesday, November 13: Round 4

Week 47:

  • Monday, November 19: Round 5
  • Tuesday, November 20: Round 6

Week 48:

  • Monday, November 26: Round 7
  • Tuesday, November 27: Round 8

Week 49:

  • Monday, December 3: Round 9
  • Tuesday, December 4: Round 10

Week 50:

  • Monday, December 10: Round 11
  • Tuesday, December 11: Round 12+13
  • Wednesday, December 12: Round: 14+15

Playoffs is scheduled as follow:

Week 51:

  • Monday, December 17: Quarterfinals, Semifinals, Grand Final


Game and Match Structure

The eSuperliga will be run with the following tournament format during the Regular Season:

  • 6.1 All games are played as two matches (home and away), with the aggregate score of the two matches deciding the winner. I.e. if Team A and Team B finish1-1 and 0-0, Team B will get the win on away goals.
  • 6.2 In the event that the game is a draw on aggregate following the conclusion of regular time, the game will end in a draw. I.e. if Team A and Team B finish 1-1 and 1-1, the game will end in a draw.
  • 6.3 A game win grant 3 points. A game draw grant 1 point.
    eSuperliga will be run with the following tournament format during the Playoffs:
  • 6.4 Games in Quarterfinals and Semifinals are played as best of two matches (home and away), with the aggregate score of the two matches deciding the winner.
  • 6.5 In the event that the game is a draw on aggregate following the conclusion of regular time in the second match, the match will continue into extra time.
  • 6.7 If it remains a draw following extra time, the match will conclude in a penalty shoot-out to determine a winner.
  • 6.8 The loser of a game will be eliminated, and the winner will advance to the next stage of the tournament.
  • 6.9 The Grand Final is played as best-of-three matches and is a head-to-head competition between the two final teams. A team must win two out of three matches to win the Grand Final. If one team wins both of the first two matches, the third match will not be played.
  • 6.10 In the event that one of the three matches is a draw following the conclusion of regular time, the match will continue into extra time.
  • 6.11 If it remains a draw following extra time, the match will conclude in a penalty shoot-out in order to determine a winner of that exact match.

Play Order for Games (Best of Two Matches)

  • 7.1 After entry of stage, a coin will be flipped to determine the play order of the game.
  • 7.2 The team that wins the coin toss will earn the right to decide between option a and option b:
  • Choose the matchups
  • Choose which of their two players they wish to play home or away in the first match
  • 7.3 The team that loses the coin toss must go with the other option.


Team A wins the coin toss and decides on option a. chose the matchups.

Team B, that losing the coin toss, will end up with option b. chose which of their two players they wish to play home or away in the first match

  • 7.4 Explanation regarding coin toss for finals will follow later.


Seedings for the Playoffs

  • 8.1 The standings in the Regular Season will determine the seedings for the Quarterfinals in the Playoffs as follow:

No. 1 meets No. 8

No. 2 meets No. 7

No. 3 meets No. 6

No. 4 meets No. 5


Additional Applicable Match Rules

  • 9.1 Players may not receive coaching during a tournament match. Communications of any kind, audible or visible, between a player and a coach may be construed as coaching. Players are, however, allowed to receive coaching in halftime. Cheering is allowed, but further coaching may lead to punishment.
  • 9.2 Players are not allowed to plug any devices, other than controllers, into any console.
  • 9.3 Players are not allowed to use headphones when playing.
  • 9.4 All video game consoles, televisions and headsets are supplied by eSuperliga. Players may not use their own equipment, however, see § 9.5
  • 9.5 Players may provide their own controller so long as the controller does not provide an unfair competitive advantage to the player, does not interfere with the operations of the match or tournament, does not require any special configuration, cabling or adapters to function and is designed to work natively on the console on which the player competes. The League Administrator may, at its sole discretion, disallow any controller and require the player to use an approved controller.
  • 9.6 Any action designed to disrupt the opposing player’s view of the field or ability to select controlled players is prohibited.
  • 9.7 Time wasting is prohibited, including but not limited to staying in your own half for more than ten minutes without any attempts to attack. First time it happens, it will result in a warning and giving away of the ball. If it happens again, it will result in an automated loss to the faulting player..
  • 9.8 Players that are not present at the designated start time for any match will be disqualified and
  • 9.9 Players will be shown their designated station, must set up the match and begin playing only when instructed to do so by the League Administrator.
  • 9.10 In all situations possible, the League Administrator will monitor the match situation so that it may be restored in the event of match interruptions.
  • 9.11 If an error of any kind makes the game unplayable, the League Administrator must be informed as fast as possible. It is then up to the admin how to proceed with the game and measures to continue the game.
  • 9.12 If a disconnect in the game occurs by any reason, a new game will be started with the remaining time of the 90 minutes being played. The time, goals and red cards will follow in to the restarted game. Exactly 3 minutes will always be added to every restarted game, which otherwise would have happened automatically at the 90th minute. All games disconnected before the clock turns 10:00 with no goals scored will be replayed with the whole game.
  • 9.13 When a restart is needed, no team changes are allowed. 7


  • 9.14 Rage quitting a game of any purpose is strictly prohibited and will lead to team punishment.
  • 9.15 If a player has a player with a red card, it can only be replaced by a non-rare bronze for the restart of the game.
  • 9.16 Walking away from your station for any purpose not allowed by the League Administrator is strictly prohibited. This will lead to team punishment.
  • 9.17 If a player has an issue that they feel is creating an unfair advantage for the opponent, they must pause the match (or request that their opponent pauses the match) and bring the issue to the attention of the League Administrator. The League Administrator will address the issue. If a player feels that the League Administrator has not addressed the issue properly, they may request that a Head League Administrator also addresses the issue. Rulings by the Head League Administrator is are finale and binding.
  • 9.18 In case of a technical error or server breakdown that cannot be solved within a reasonable timeframe, eSuperliga reserves the right to switch to another game mode in order to finish the matches. More technical details will be added to this section once testing has been completed.
  • 9.19 Controller settings must be FIFA Trainer Off and Tactical Defending On.

Strictly In-Game Rules

  • 10.1 The game mode will always be FIFA Ultimate Team Friendly Seasons and for the matches, the following in-game rules will apply:

No training items are allowed.

No loan players are allowed.

FUT -> Online -> Friendly Seasons -> Choose player -> Play game -> Send Invite -> Press OK -> Choose right kit -> Start game.

Pauses and substitutions follow the in-game mechanisms.

Custom tactics are allowed.

Custom formations are not allowed.

All players must use the FEWC Stadium for all league games.

Camera: Tele Broadcast.

Audio guide instructions must be checked before each game.

Settings that are to be set before the start of all games are the following:

HUD: Player Name & Indicator

Player Indicator: Player Name

Time/Score Display: On

Radar: 2D

Gamertag Indicator: IN GAME PLAYER

Scrolling Line Ups: Off

Commentary Volume: 0 8

Stadium Ambience: 8

Music Volume: 0


Admin Strike List

  • 11.1 For every match day each team may not receive more than two warnings. The next warning will lead to automatic loss of the complete BO2.


Tournament Schedule

  • 12.1 The schedule for the Regular Season with an overview of rounds and matchups will be available on October 22, 2018.
  • 12.2 Broadcaster will choose specific timeslots for matchups as follow:

Monday October 22, 2018: Round 1, 2, 3, 4

Wednesday November 7, 2018 Round 5, 6, 7, 8

Wednesday November 21, 2018 Round 9, 10, 11, 12, 13, 14, 15, 16

  • 12.3 Any wishes the teams may have for special considerations to be taken into account regarding timeslot for own matchups in the schedule must be directed to the League Administrator on October 17, 2018 12.00 CEST at the latest.


FUT format

  • 13.1 EA Sports cannot provide God Accounts for Playoffs. Therefore, the Regular Season will be without God Accounts.
  • 13.2 Players will play with their own accounts and eSuperliga will follow the EA SPORTS Global Series Ruleset on FUT tournaments.
  • 13.3 An account and a FUT team is strictly for personal use. Therefore, team mates or coaches may not play with each other’s accounts in case a player is unavailable to play.
  • 13.4 The League Administrator will sponsor 5.000 DKK for each club as an initial financial support.

It is up to the clubs to decide how they will split the 5.000 DKK between the players.

  • 13.5 The League Administrator cannot be held accountable for any extra financial investments that teams or players decide to put into their FUT accounts.


Global Series Qualification Points

  • 14.1 To be able to earn points in the FIFA Global Series, players must turn 16 years old before October 31, 2018 and have registered fully on FUTChampions.com. 9

Q: If the FIFA Global Series starts on October31 and eSuperliga on November5, what is the situation for a player that turns 16 on November4? Can that player play in eSuperliga (and earn points)?

A: The FIFA Global Series registration process closes on October 31. After this date, no player can register and as such, anyone who is not registered cannot earn Pro Points for the year.

A player who turned 16 on November 4will be able to compete in eSuperliga, but cannot earn points (due to the closed registration window).

  • 14.2 For anyone who competes and finishes in a place to earn Pro Points but is not eligible to earn Pro Points, their points are deemed forfeited and are not reallocated to another player.
  • 14.3 Global Series Qualification Points will be distributed according to the result of the eSuperliga Playoffs.
  • 14.4 Clubs are obliged to only represent two nominated players at the Playoffs. These two players will be competing for Global Series Qualification Points.
  • 14.5 Clubs are obliged to rank their two players as #1 and #2 to determine which player will earn most Pro Points in case the team reaches the Grand Final.

The League Administrator suggests these two options for internal ranking:

  • Pick a team captain
  • Personal stats/result from matches played in the Regular Season and the Playoffs: Wins, goal score, away goals
  • 14.6 The League Administrator must be notified how the clubs wish to decide their internal ranking on November 5, 2018, 12.00 CEST at the latest.
  • 14.7 The Top 16 players will earn Global Series Qualification Points according to the Playoffs ranking below:

Placement Points

1st: 200

2nd: 110

3rd – 4th: 80

5th – 8th: 40

9th – 16th: 20

17th+: 10

  • 14.8 The points will contribute to onward qualification for the FIFA 19 Global Series Playoffs for PlayStation 4 only. EA cannot guarantee slots at the event but there will be a significant amount which will push them up the leaderboard and towards the Top 64 slots, in which they need to finish to qualify.
  • 14.9 Points from 1st-16th placement are only allocated for the final event on a one-off basis. There cannot be multiple allocations of points.
  1. Prize Pool Distribution
  • 15.1 The prize pool for eSuperliga is 365.000 DKK.
  • 15.2 The prize pool will be distributed between the Top 8 teams after the Playoffs.
  • 15.3 The prize pool will be distributed as follows below: 10
PlacePrize money
1st150.000 DKK
2nd75.000 DKK
3rd35.000 DKK
4th35.000 DKK
5th17.500 DKK
6th17.500 DKK
7th17.500 DKK
8th17.500 DKK
365.000 DKK


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